Since it's their game and want to produce content for it the former is the obvious answer. They've basically stated that they can either continue to make (usually free) content for their game that everyone can use or mod tools for content that only a few will use. Turned out that was a giant waste of time and money as no one made anything significant. But in all those cases, the fight the real steel on steel has remained a product of the player’s imagination. This Steel Division makes no bones about the fact that it’s drawing from bigger, more ambitious games on the operational level. Their first game, Act of War, had mod tools released after a lot of people clamored for it for a long time. It’s hard to overstate the revelation achieved in this element of Steel Division 2. They've stated that if they are to release map tools they need to simplyfy them and make them usefull to people who aren't familiar with it.Ģ: Eugen has burned themselves on making modtools for their games before. Lotta people talking nonsense about reasons why there are no map tools.ġ: Eugens internal mapmaking tools for IRISZOOM (the wargame engine originally built by eugen for RUSE) are in-house and VERY user-unfriendly (this has been confirmed by modders who have had a look at the mapfiles). They are making a map editor for SD2 right now. i agreed this game finished but i nfact they can add more nation and mode or story pack but what we need is more map and and then more mode. will never happen, the map tools are unique and maps were not easy to make (somewhat irrelevant)and Eugen cannot give them out (legally). Imagine possible to doing scenario? Syrian war? ukraine? I know that sometimes there can be some really dificult technical problem, the company could state something about it! However, I heard that the maps are a bit more complicated to make than usual, so it would take a rather talented modder/map maker to come up with something decent. I really like this game and i think has a huge potential by embracing the mod cuture. See top 50 played games in steam chart, or its a multiplayer game or its mod friendly game, when not both!! If this company really want boost this game they should embrace modifications abilities.Įither taking in account technical issues, a lot of games companies under evaluate custom assets importance for games today, see kerbal space program with a very friendly mod support the game is skyrocketing, mount and blade, Civ V, Skyrim as well. One can see a lot on ARMA games that came from MOD inspiration. I played series ARMA since it was Operation Flashpoint. Though it's not the company's declaring that, but let's consider this, if so, the problem it's a bussiness policy or technical.Īs said in the quoted post, ARMA has benefited A LOT from mod and custom assets. Originally posted by GrandHardy:It has been stated before that they own all the rights etc. Introduction So, welcome to Wargame Let’s start off by discussing the important questions - What’s a Wargame Is it like Starcraft or Command and Conquer Red Dragon is a stupid name, do the developers not speak English very well or something Wargame: Red Dragon is a real time strategy (RTS) game made by developers Eugen Systems.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |